Fancy Videogame Party

Oh dear, it’s been a bit vacant around here, hasn’t it? Good thing I’ve had real-life crazy-busy-times as an excuse!

Along with a full-time marketing/pr/events position that has been (obviously) occupying a ton of my time, I’ve also ramped up my involvement with Toronto’s videogames non-profit collective the Hand Eye Society (I’ve been a nominated board member since summer 2013) – which leads me to what’s next:

I’m co-organizing this along with Marie from The Wild Rumpus, a brilliant party-planning collective that regularly takes GDC in San Francisco’s crown for best party (as well as various other big cities like Austin and London). As the blog post details, the event takes place Feb 21, 2014 at the AGO and tickets can be found here. I’m quite excited for it, and it shall be incredible.

You should also say you’re attending on the Facebook event page and invite all your friends. It’ll be lovely.

Along with various other duties, I’m heading up some of the marketing/pr/comms efforts for Fancy Videogame Party, so feel free to hit me up for any info at hello[at]alexhayter[dot]com

Favourite interactive video gamings of 2013

Amnensia: A Machine For Pigs – I’m normally too scared to play through horror games, but a friend and I managed to double-team this one last weekend (a handy tactic I’ll re-use in the future). Very scary, but the horror was grounded in a fascinating story that I’m still thinking about – manifesting lots of 1899’s paranoia towards industrial technology, Nietzschean modernism and the perils of science.

Stanley Parable – Funniest game of the year, hands down.

Tomb Raider – Metroidvania in Uncharted clothing. Well, unnecessarily-revealing-sexy-lady clothing. But great fun.

Gone Home – I waited until the “hrrghgh I liked Gone Home me too me too!!” hype died down and played this in December. It felt like diving into a really good short book. Loved it.

Batman Arkham Origins – Critics lamented that it offered more of the same. So what? I like the same! Give me more Batman. (Okay, be a bit different next time around).

Guacamelee! – I must really love Metroidvania games, eh? Guacamelee is the best 2D offering of this genre in years. Also one of the better soundtracks in ages.

Call of Juarez: Gunslinger – Thanks to me currently reading Stephen King’s The Dark Tower series, I was really in the mood for this, which I picked up only recently in the Steam sale and have been plowing through since. Probably the best Western ever, if it weren’t for Red Dead Redemption.

Ridiculous Fishing – I unlocked everything. Says it all, really.

Chivalry: Deadliest Warrior – How can a game about Spike TV’s Deadliest Warrior show, featuring melee combat, pirates, ninjas and vikings NOT BE FUCKING GREAT?

GTA V – Disappointing story and characters that takes a step back from GTA IV’s immigrant story, but you still can’t beat GTA V’s incredible recreation of an entire city and surrounding region.

Splinter Cell: Blacklist – Best couch co-op of the year, and probably my favourite SC game.

Hotline Miami – Guns, beats and animal mask weirdness. So damn cool.

The Last of Us – Weird how this came out only this summer, but feels like a timeless classic already.

Battlefield 4 – Alright the bugs and crashes were utterly terrible, but when it works, BF is still the best multiplayer shooter out there. Some pretty incredible moments like watching a tank take down a helicopter while you race by on a jetski over a jump, shooting an RPG at the tank so EVERYTHING EXPLODES BEAUTIFULLY.

Killzone: Shadow Fall – One of the better shooters of the year, and the best of a long (though not great) series. Not amazing, but at least tried something new by placing players in Dishonored-style open sandbox environments, giving them a bunch of strategic tools and solid shooter mechanics.

Resogun – Man this game is awesome. A sleeper launch hit for PS4. I’m not even a huge bullet-hell genre fan, but this really struck a chord with me.

Favourite musical discs of 2013

In no particular order. I have probably forgotten something essential.

Sebastian Granger: Yours To Discover

Wildlife: On the Heart

Daft Punk: Random Access Memories

STRFKR: Miracle Mile

Kanye West: Yeezus

Solange: True

Yamantaka // Sonic Titan: Uzu

James Blake: Overgrown

Strokes: Comedown Machine

Lucius: Wildewoman

Katy Perry: PRISM

HAIM: Days are Gone

QOTSA: Like Clockwork

YEAH!

Why we’re giving all the money away

Why we’re giving all the money away

Blot Interactive’s Chat Fu

For Toronto-based games company Blot Interactive, I served as Marketing & PR specialist for Chat Fu, their first game. I took ownership over their blog, social media networks, and marketing and earned coverage in various websites and publications across North America.

PR earned

Gamezebo:

Preview: http://www.gamezebo.com/games/chat-fu/preview

Review: http://www.gamezebo.com/games/chat-fu/review

Winner, Web Game of the Month: http://www.gamezebo.com/news/2013/08/29/games-month-%E2%80%93-august-2013

Canada.comhttp://o.canada.com/technology/gaming/chat-fu-turns-facebook-chat-into-a-video-game/

Financial Posthttp://business.financialpost.com/2013/08/20/with-chat-fu-facebook-itself-becomes-the-game/

NOW Magazinehttp://www.nowtoronto.com/daily/story.cfm?content=194647

Polygonhttp://www.polygon.com/2013/8/2/4583350/chat-fu-game-set-to-infest-facebook

Toronto Thumbshttp://www.torontothumbs.com/2013/08/07/interviews-chat-fu-alex-hayter/

Village Gamerhttp://www.villagegamer.net/2013/08/02/chat-fu-turns-facebook-chat-into-a-game-of-deception/

Beer and Joystickshttp://beerandjoysticks.com/introducing-chat-fu.html